Langsung ke konten utama

Make Simple Coding




Here I made a simple code to fulfill the task of the ICT II course using the scratch website. I explain how the stages that must be considered in making coding. first search for the scratch website on google or chrome. after that we were told to join first in scratch. after joining just click create. after logging in there are features that are used to make simple coding. 



Then we enter the coding creation after entering I want to make a coding game, namely tap the balloon. tap the balloon we must be able to tap the balloon on the screen through the cursor on a computer or laptop after that try to raise points or score quickly and higher. first we choose first pick a balloon sprite. 


After that I started the sound when we clicked the balloon and got a point how to click the event code after that put the code when clicked. then make the balloon get a variable score when tapped, click the variable code and then click make a variable and we write the score. then we make our balloon clicked to get a score, how to select the control code and then change score by 1. 


After that we change how the position of the balloon can change and make it difficult for players to guess where the balloon will go and must be bent how to click code motion continue to include go to random positions. then how to change the color of the balloon so that it always changes, first we click the sound code and include change color effect by 25.


 Then we try to reset the score, click on the variable code, put set score to 0. Finally our coding is complete and just publish it so people will be able to see the simple coding that we make.


This link my coding

https://scratch.mit.edu/projects/564691818


Coding Second

Second here I am still using the same website because I think it is very easy. In making the second coding is still making games but slightly different from the first. just how to make it. First, search for the scratch website on google or chrome. 


After that from the website tell us to join if you have joined just enter the user name and password. after that we can make coding by clicking create at the top end. the first step I click on the background to add the background I choose animation in the sea. Then add the sprite, the octopus. after that to make the octopus can move left-right, up, and down. I select code events, include when space key pressed, then add motion code, include change x by 10. 


We create four event codes so that we can make the octopus move efficiently left, right, up, and down. Then we go back to the sprites we add the star sprites. after that I will make an irregular star position random star movement. I chose the control and motion click code. 


Then I will make the score we play to get the score. How to click the variable code and make the variable score if you click ok. for the final stage, which is how the octopus sprite touches the star to get a score, how to include when clicked, forever, if touching the star, and add the change score. Don't forget to add the sound too. Finally the coding is finished and ready to be used or played.


Link Coding https://scratch.mit.edu/projects/564750216





Komentar

Postingan populer dari blog ini

Connectivism

Connectivism Connectivism is a learning theory that explains how Internet technologies have created new opportunities for people to learn and share information across the World Wide Web and among themselves. These technologies include Web browsers, email, wikis, online discussion forums, social networks, YouTube, and other tools that enable users to learn and share information with others. A key feature of connectivism is that much of the learning that can take place in peer networks occurs online. In connectivism learning, a teacher will guide students to obtain information and answer key questions as needed, in order to support students learning and sharing on their own. Students are also encouraged to search for information on their own online and disclose what they find. Connected communities around this shared information often emerge. The phenomenon of Mass Open Online Course (MOOC) comes from connectivism theory. In connectivism MOOC (cMOOC), it is open to anyone who wishes to r...

Competition

 Competition What is competition? The definition of competition is a relationship between two or more living things that compete with each other to get something needed in life. Healthy competition is a competition that is carried out in a sporting manner, so it is unlikely that the competition will use threats or violence. While unhealthy competition in competition is accompanied by threats and violence, or the desire to hurt and harm others. Competition function? Competition can occur when there are several parties who want something in a limited amount. An example is when in a company there are several employees who compete for certain positions, such as being a company manager. Based on the good or bad, a competition is divided into two, namely Such actions can no longer be called competition, but rather a dispute or enmity. Each competing side must be aware of its victories and defeats. They must also accept the results of the competition with grace and not be accompanied by a...
Technology Integration Technology integration is the use of technological tools in general content areas in education to enable students to apply computer and technology skills to learn and solve problems. In general, the curriculum encourages the use of technology and not the other way around. Technology integration is defined as the use of technology to enhance and support the educational environment. The integration of technology in the classroom can also support classroom teaching by creating opportunities for students to complete assignments on computers rather than with regular pencil and paper. Integrating technology with standardized curricula can not only give students a sense of power, but also enable more advanced learning among a broad range of topics. However, this technology requires infrastructure, maintenance and continuous improvement – ​​one of the determining elements, among many, how this technology can be used for curriculum purposes and whether or not it will be s...